Showing posts with label geekery. Show all posts
Showing posts with label geekery. Show all posts

20120319

making systems and perceptions for sharing

Being an artist:

From skateboarders to geekery, their collaborations are based in the basic human impulse to play.  An interview with the artists Hellicar & Lewis on their goals and inspirations for interactive media works.  Taking something real, making it virtual and putting it back into reality for others to enjoy.




20120302

from tomes to taps; getting your feet wet with apps

*The following article was previously published on young adult author Laura Elliott's website, Laura's Magic Day.  I met Laura at Wordstock in Portland last fall.  She is a super dynamic individual, so you should check her out.

So you are thinking about publishing an eBook?  Maybe you have a book in ink and paper already published and want to get in on all this App action.  Or maybe you haven’t been published yet, feel empowered by the self-publishing option and think the App rage looks like easy money.   Where do you start?  How easy or hard is it?

A few years ago my friend, artist and author Carol Bolt, called me up and asked if we at salty snack studios could and would make an App.  As a happy coincidence, my partner, Bruce Tribbensee, and I make movies and had just started making iPhone apps. Carol’s books were already on our list of apps we wanted to make.  And Carol was on our list of people with whom we wanted to work.

Carol has written and published several books starting with The Book of Answers™.   The Answers series began as a large one-of-a-kind hand-bound artist’s book.  Many people wanted to buy a copy.  She had it published and it snowballed into one playful theme after another (Movie, Love’s, Literary, Mom’s, Dad’s, Soul’s) in multiple languages and countries.  The books draw on the ancient wisdom of bibliomancy, the art of fortune telling through using a book. As a divination tool, it provides guidance to any yes-or-no question.  You hold the book closed and concentrate on your question. While visualizing or speaking your question, you stroke the edge of the pages. When you sense the time is right, you open to the page where your fingers landed and, “Voila!” There is your answer.  It’s simple, endless fun.

Carol is a warm and generous dreamer who makes whimsical drawings and sculptures and clearly enjoys the turn of a phrase. While I describe Carol as a dreamer, she’s also incredibly grounded with a deep reverence for objects and things made by hand.  Did I mention? She’s also a fantastic baker!  Her connection to books and their meaning could not be stronger.  Even so, her adventurous forward-thinking spirit led her (and us) into an exciting collaboration. 

And as for salty snack studios, we prefer to work on inventive projects that personally and creatively engage us and we welcome a challenge.  Working with artful people to help them manifest an idea is what we do.  I’m the Producer, guiding projects from their concept and design through production and onto the market.  My training is in art and I’m a compulsive organizer.   Bruce is also an artist with many years of experience computer programming.  He writes code in multiple languages, including for iPhone, Android and Blackberry.  He’s also an imaginative and fearless problem-solver.

What kind of App were we going to make?
The three of us set out to make an app for The Book of Answers™. We knew it would not be a proper eBook like you find on a Kindle or the like. We wanted to make a related but different experience to compliment the physical book. The app would be more than a sequence of virtual pages bound together inside a screen.  We spent months working through how the user interface would look and feel.  Bruce labored over the foundation, the motion and the function. We shared sketches, early design layouts and notes over the Internet.  Between Seattle and Montana, we spoke on the phone often. Frequently outside her technical comfort zone, Carol powered through and was in there with us the whole way open to change and suggesting new ideas.  

And we did it.  We built a native app with a resemblance to a book, with the look and feel of pages, but a book that you don’t properly read.  It has the essence of a book but is not an eBook. We used the mobile device’s ability to detect location so when you tilt the device, you get an illusion of weight and object-ness.  Sound effects heighten touch features. The interactive thumbing across a book’s end-pages fabricates a window into the ‘magic’ of the app.  We built something unique that we are all proud of and that compliments Carol’s printed works.

 What’s the moral of Carol’s app story so far?  To make an app, 1) you don’t have to be a geek, and 2) you can think of something new.  If you are starting with already published material, like Carol, it might be ideal to have an App that compliments your published material rather than duplicate it.  Even if you publish, digitally and/or in analog (ink and paper), you might want an app that expands the world of your book. The sky really is the limit.  If you can imagine it, someone can probably make it.  I’m not even exaggerating. 

First, what kind of app do you want to make?
Do you want an eBook, the digital equivalent of black and white print on paper?  Do you want an Enhanced book fitted with motion graphics, hyperlinks and interactivity?  Would a mobile-optimized website be enough for you? Or do you want a stand-alone native App that operates separately and differently than a book? Should you go DIY or hire someone?


Can you imagine your story’s ideas in motion, with sound? What about with gestures and interactive qualities?  What’s really hot right now are Enhanced Books.  Before you imagine the CD-ROMs of old, take a look at Enhanced Books. They have so much artful potential it’s mind-boggling. Like pop-up books, they maximize on the interactivity of their medium.  By integrating the power of touch screen with sound, motion and more, these books delight and demand one’s attention. The most compelling and visually stunning that I have seen so far is The Fantastic Flying Books. 

Can your story be a game?
Can you take the content of your book in new directions from printed words? Can you imagine the characters on an adventure or in a competition?  If so, a game App might appeal to you.  The entire mobile app world is still young and a bit like the Wild West.  The rules are still being made.  The most competitive app category is games but it’s also one of the most exciting and liberating.

What if I want to do it all myself?
Whether you are a novice or an established published author, I would first point you in the direction of iBooks Author.  I haven’t used it yet, but I took a peek and it looks super user friendly with enough features to have fun and potentially make something on your own that you would feel good about.  I’ve encouraged Carol to poke around in there too.  Honestly, once she got a taste for the creative possibilities with mobile technology, she’s become a wannabe geek monster! If you want to get started with the least amount of money to produce a simple eBook and you have plenty of time and energy to DIY, I say, “Go for it!”  Let me know how it goes for you, too!  Be sure to look at ‘pubit’ and other self-publishing tools, too.

The next question is arguably the biggest: what can you afford?  If I had a nickel for every pitch I’ve heard from people who think an app (or movie, but that’s another story) costs less than a thousand dollars to make.  The next part of that fantasy includes lounging on a beach while the dough rolls in. Don’t let those 99¢ price tags fool you.  To build an app from code up is not a cheap venture.  And know right now that what you consider ‘simple’ might not be so simple to make. A ‘brand quality’ native app costs at least $30,000 to design, code and launch.  If that knocks you back into a dusty library in shock, consider why you want the app in the first place.  If you are publishing yourself and you want to easily share your work with a young contemporary audience on the most popular platform of our time, 30 grand might be reasonable. Also keep in mind that maybe you don’t need a native app. Perhaps you can have a mobile-optimized website built for a bit less and it will fit your needs. Maybe iBooks Author or pubit software is plenty for you.  Explore your options.

Did you read the fine print?
Apple’s take is 30% of sales and so is Kindle’s. Barne and Noble’s ‘pubit’ takes more or less depending on the price of your book.  They are all operating somewhere between old school publishers and booksellers.  They give you a storefront, but they don’t help with editing, design and marketing. Conventional print publishers take upwards of 90% after an advance, and theoretically they promote your work.   It’s up to you to decide if their take is worth it or not.  Be sure to carefully read the contract.  It might say that you can’t take your material that you just published and put it on another platform. You wouldn’t be able to go from Apple to Android for example. I highly recommend that you have an intellectual property lawyer advise you so you understand your situation.

What is the best platform for my app?
An App on one mobile platform will not work on another.  You can’t simply plop the binary of an iPhone App into an Android.  They are completely different languages and the screen sizes for images are different dimensions.  Within Android devices, there are several screen sizes.  I’ll save the raging debate over which is better between Apple and Android for the tech sites.  The debate keeps shifting and both platforms are powerful.  Personally, I prefer the cleaner aesthetic of the iPhone but I also covet the larger real estate of some Android platforms.  If you can afford it, I suggest you do both.  If you can’t afford both, you just have to pick and not look back.     

What can I do to about discoverability?
There is a sea of apps and eBooks out there.  The App stores (for Apple and Android) are behemoth imprecise places.  It feels like you need an experienced librarian and a card catalog to guide you.  How do you get yours noticed?  Marketing Apps and eBooks is unpredictable and changing fast right along with technology.  If you can get your app in Apple’s App Store promotions, you’ll have significant results. Success stories come from all angles, not just the top down, so be patient and tenacious.  Ideally, you should hire a marketing person.  After you’ve invested so much in your work, don’t drop the ball now. Use all of the free marketing tools and social networking that the Internet makes available to you (Facebook, Twitter, Blogger reviews) and use the paid ones, too.  Advertise. Pull out all the stops as soon as you can. 

First steps to your App development:
1.     Do your research.  Study eBooks, enhanced books and game apps to understand the differences.  Get an idea of how your material could best be represented digitally.  You’ll probably discover many ways, which is exciting, so then decide what is the best one to start your App Adventure.  Make lots of notes and sketches of what you imagine your app could be.
2.     Figure out how much money you can spend.  Some people might say this should be the first step, but I recommend one dream first then roll up their sleeves.
3.     Build a team.  Find an App Developing Firm with people you trust, whom you can talk over ideas and with whom you feel comfortable.  Not every studio works as collaboratively as Bruce and I do, either.  Maybe you prefer to pass off the material and have someone get it done.  When shopping for your ideal App Dev team, the best might not be the biggest hipsters and the worst might not be the cheapest.  They just need to make a good match with you.
4.     Be open to change.  Show the team your sketches and notes but keep an open mind for different ideas.  There is no one way to make an App.
5.     Consult with an Intellectual Property Lawyer before you sign and submit your material to anyone – iBooks Author, Kindle, pubit! or app developers.
6.     Study Internet marketing and pay attention.  Spend time on different App review sites, and find reviewers that reflect your content and style.
7.     Make friends wherever you go (virtually and in reality.) 


Our collaboration with Carol was so satisfying that we went on to make The Love’s Book of Answers™ iPhone App with her and this year we will release an Android version of The Book of Answers™.  Look out, cause Carol has jumped head first into animation software and you’ll be seeing many more clever things out of her. 










Enjoy this short movie by one of our interns, Cassandra James, featuring The Love’s Book of Answers™ App.   




Want a few more details?

For more information on the costs and creativity with apps and eBooks, I recommend these:

3 Things no amount of code can fix. by Carisa Kluver, August 18, 2011

Are Reports of the Death of the Book App Premature? by Edward Nawotka, January 31, 2012

This is an excellent detailed article on the cost of app development and more:
The development of the typical app cost $35,000 and the median paid app earns $682 dollars per year after Apple took its cut.”
Full Analysis of iPhone Economics - it is bad news. And then it gets worse. June 22, 2010

9 Truths About ePublishing, Submitted by Emma Wright on Tue, 02/07/2012

The digitization of the music industry vs. the book world: the ultimate overview (part IV), Submitted by Timo Boezeman on Thu, 11/17/2011 http://futurebook.net/content/digitization-music-industry-vs-book-world-ultimate-overview-part-iv

What’s the difference between native apps and mobile-optimized websites?  See:

Is Developing a Mobile App Wirth the Cost? By Aaron Maxwell, Mashable, Feb. 24, 2011  http://mashable.com/2011/02/24/mobile-app-dev-cost/

Self-Publishing Services, Statistics and more links through Science Fiction & Fantasy Writers of America: http://www.sfwa.org/for-authors/writer-beware/pod/

Pricing and Payment Terms, Pubit! By Barnes & Nobles, http://pubit.barnesandnoble.com/pubit_app/bn?t=support




20120212

fantastic flying books

App on Tap:

If you have fears and concerns with digital technology destroying the book, creativity and any art of the hand, you must spend some time with The Fantastic Flying Books of Mr. Morris Lessmore on the iPad. The creators call it an 'interactive storybook,' that also fits into a fast growing trend called enhanced books.  This one, though, absolutely leads in raising the bar for interactivity and art direction in apps.  It's visually stunning for starters.  And it's creatively inspiring. 

The app-book evolved in conjunction with a short animated movie by the same creative team, Moonbot Studios.  Morris Lessmore is "Inspired in equal measures, by Hurricane Katrina, Buster Keaton, The Wizard of Oz, and a love for books, "Morris Lessmore" is a story of people who devote their lives to books and books who return the favor."   Once you have the app, be sure to watch the 'Making Of' video to get a glimpse into some details and concepts of the craftsmen behind the finished work, including the 1/6 and 1/12 scaled sets.  Morris Lessmore is the vision of a passionate collaboration of artists, indeed.

And the film?  The short animated film is also a warm, elegant tribute to culture and humanity. They'll get my standing ovation when William Joyce and Moonbot Studios takes home an Oscar for outstanding achievements in animated shorts this year!  Bravo! 


Here's a video clip of the iPad app.


To get the app, it costs US$4.99 (click here).

The HD short movie is currently free through iTunes or Vimeo.





20120208

remember your 8 track iPhone case from 1972?

We remembered ours!
Last weekend we went to the Missoula Art Museum's Annual Benefit Auction.  It's MAM's 40th anniversary, so the party was 70s themed.  

Here we are decked out in polyester with our friend and Brink gallery owner, Jenn Leutzinger.  The 70s Maxi dress fashion is nothing if it isn't comfortable!
We both carried custom 8 Track iPhone Cases, handmade by Bruce.  

Here's mine:

The Osmonds Phase III 8 Track iPhone Case by Bruce Tribbensee

The Osmonds Phase III 8 Track iPhone Case by Bruce Tribbensee

He had a different Donny and Marie case.  Sing along if you like, "I'm a little bit country.  And I'm a little bit ..."

This year's event was a huge success and our props were the best accessories ever! Some fangirls were trying to get Bruce to sell the cases on Etsy but he's way too busy with writing code these days.  

Maybe in the Spring!

20111214

stacking em up

Snaps: 

A scene from salty snack studios.  

Stacking 'em up into our tower of technology gear-head shame.  I'm all Apple (including an iPod and an iPad that missed picture day), but Bruce covers the gamut:  Three Blackberries, a Droid, and an iPhone.  Now he's simultaneously writing code for all three.  Fun times, eh? 





20111028

take a load off Mac-ee

Last winter my Mac G5 desktop died. Luckily I didn't need to panic.  Months before  I had bought a laptop so I could work with more flexibility as we travel more and more, so it wasn't a crisis.  But I was left with a big heavy pile of metal. 

I researched what to do and found Apple does have a reuse and recycling program.  On a web page you enter the type of computer to be recycled into a form which calculates what the machine may be worth for a store credit.  Sounded fine by me.  Mine was worth nothing.  At best it might have brought $50 if it weren't dead.  Sheesh.  Even worth nothing, the recycling program was willing to take this model and they pay for the shipping as long as I packed it up.  I couldn't find the stupid box.  Our basement is like a museum of boxes, but apparently I didn't hang on to this one, or even one box big and stable enough for this towering heap.  

Determined to get this big ass metal box out of my office right then but not just stick it on the curb for the trash, I called the guys at Recompute Missoula, to beg them to take it.  They said, "Yes!" 



I bagged the installation discs and the power cord and hauled it out and over there immediately.  After leaving their store, I felt so relieved with just the possibility of parts being salvaged and reused. 

No shit, while I drove away "Take a Load Off Maggie" was playing on the radio!  So, I tried harmonizing with my own variation, "Take a Load Off Mac-ee."  Ha!  

Yeah, okay, this might by my dorkiest confession on this blog yet. 

20110117

stuck in new blogger editor hell

I've been searching forums and help blogs for solutions but as of yet have not found one.

I cannot change the size of images that I upload to blogger anymore.  I can't align them, left, right or center, either.

Among the suggestions that I have found and tried and that have failed, are:
- log out and back in again
- block pop-ups and cookies
- use the old editor
- dragging images
- cutting and pasting images
- cleared the cache
- switched browsers
- tried all the various variations in another browser

What the what?

I've been having blogger problems more and more... Last month I lost images as I uploaded them (especially the surprising Mabel post).  I finally published the posts anyway just to get the damn things done.

Maybe this will be a good excuse to bag my blog, although I was really starting to like it and was poised to write about more travel, apps and studio work.   Rats!


Are you having these problems?  Have any solutions? 

I guess that I'll be doing dishes until a solution turns up.  Save me!

20101202

chopping robot


Bruce put together this video as a little demo of another robot controlled with an Android app that was built (code and all) by our friend, Peter C.  Be sure to see the getting nowhere robot post for video of another robot he made- with wheels! 

20101104

video of my video on a window

At The Brink Gallery first friday opening reception of my show fix yourself, I watched a person taking a video of my video, learn more to earn more, on the window with their point-and-shoot camera.  It might have been the most perfect moment of the show for me.  

First, you can only see this video at night.  The projector hangs inside the gallery and points out an exterior window, so during the day the light of the projector doesn't compete with daylight.  

learn more to earn morevideo, lectern, encyclopedia minus core cut out, moss, window, silver leaf
In daytime, you can see just inside the gallery stands a lectern with an encyclopedia and moss growing inside it.   On the window's surface, silver-leaf layers form a circle at eye-level, over the book on the lectern.

learn more to earn more, view from outside during the day
When dusk rolled in on the later side of opening night, it was after most gallery walkers were heading to dinner with friends.  I was about to leave for the night too.  I stood in the middle of the gallery, when I saw a person outside the gallery stop to watch the video emerging in the circle on the window.  learn more to earn more was the last piece that we had installed for the show only a few hours before, so I had not even seen it on the window yet myself.  The person outside was probably the first to see this video as it was intended - on this window of this gallery, framing the objects inside.  

learn more to earn more, demo (with gallery staff member, Marlo,) of a person looking through the window
As I stood inside, twenty paces away and watching, their face, blurred by the filmy substance inside the circle that 'catches' the projecting image, they were perfectly framed in the silver-leaf halo.  I thought, "fini." But then they lifted their pocket camera, framed  a shot of the video and held steady.  Their lens pointing into the window, framed by the photographer's fuzzy face, framed in a halo of silver-leaf framed by a window of darkness.  This was more than I had hoped for.  The woman next to me saw what I did, and without a hint of irony said, "Toni, you gotta get a picture of that!"

A companion piece to learn more to earn more, titled swell, hangs on a nearby way in the gallery.

swell, core of encyclopedia, rope

learn more to earn more, detail at night
You can't really see the video at this angle, but you can see the layout of the elements at night.  The light from the video is 'captured' inside the circle of silver leaf, and also reflects off of it, back onto the encyclopedia.  

The video with learn more to earn more ran for the last time last Friday night.

20100819

getting nowhere robot




Our friend, Peter C., made this great little car robot which he runs with an app that he wrote for his Android.  Bruce shot and edited a fun demo video of both in action.  Many thanks to Peter's friend, Frank Lewis, for providing music, too.  I ran it around Peter's backyard for a bit, too.  It's really fun.  Go Peter!




Oh, and be sure to notice the tracking shots. Oh yeah, baby, we got some new gear and it's my favorite kind: wheels.  

20100802

have you seen the signs?

All imagery has meaning.  It's inherent, right?  As does any object.  Hiding messages inside imagery is as old as the hills of course. And it's everywhere, not just in art.  We depend on symbols daily.  

I am exploring communication through symbols and gestures in my studio.  I recently discovered (from Bruce) one obscure way to turn text into symbols or hide a message called QR (Quick Response) barcodes. They won't be obscure for long, I don't think, plus they are already big in Japan (where they originate). I am seeing them more and more in the margins of magazines, as ads, signs and on the web.  Have you?


Image is everything. Symbols and imagery as signage is so often more concise and simply more aesthetic than text, which so easily (and often) becomes clutter.  (When text is done 'right', it is a different thing of course, but save that for another time please.  And save for later another personal favorite - when symbols are more confusing than effective.  Love that too.)  

Today, I'm interested in how QR codes diminish text into clear tidy boxes.  They aren't only to hide a message but to condense them.


In order to read the message, you need a QR reader which now is as cheap as um, freeee and as easy and portable as an iPhone app.  (For any mobile device really.)  There are about a dozen apps for this.  I got the MAAD QR app and it works perfectly fine for me.  You open the app, point the camera lens of your phone at the code and zap, it pops up a translation which could be text, a number or web link.  It's super fast.  So, imagine reading a magazine and instead of jotting down notes on a new solar-powered gadget or ripping out pages to save recipes, you just zap a QR code with your iPhone and you get the additional information. Plus it's handily stored so you can revisit it later.  Love. This.

It's no surprise that artists are embracing the new method to add another layer of visual communication in paintings, music videos and fashion.  Techno and Mod styles merge so well in QR codes.  Beyond the standard bold black and white palette and hard edges, the concept alone can add a juicy layer to a piece for the avant-garde as well as Pop.  Or domestically, how about hiding a message publicly in a chain-link fence?  See below Kylie Minogue's video, All The Lovers, featuring some codes (and other more obvious symbols).



Beyond the artwork itself, galleries and museums (like the Mattress Factory) are using them to condense wall text - gawd isn't that refreshing? As well as use them to track art pieces just like your basic bar code does.  Educators are finding handy ways to utilize them in the classroom.  This site has a list of tips for creatively using QR codes. A downside for luddites is that without a reading device I can't see how a person would translate the messages with their eyes alone. So those people miss out.  However more and more even luddites carry a cell phone.


The appeal of QR codes is more than just being relatively new.  They offer a wonderful aesthetic compromise.  They have just the right ratio of high contrast portions that a person could ignore them if they choose, and say, appreciate the art nearby, be it natural or artificial.  And conversely, they are eye-catching enough to easily spot them among the clutter of the world.  Can't you just see them on t-shirts?

qrcode

You can put a phrase into a QR generator at this site and make your own code.   

qrcode

20100726

look again, what's in your hand?

We don't have television or cable, so I'm late to discover the Old Spice advert campaign, but I've long been an admirer of the firm, Wieden and Kennedy, who produced it.  Totally brill.  And not computer generated.  Just straight up creativity.

To hear how they made the movies, visit this link to Tech Burrito's thorough coverage, including two videos. The first video show's G4's Attack of the Show interviewing the scrumptious talented actor, Isaiah Mustafaand the second video by TWiT Netcast walks through bit-by-bit the "I'm on a Horse" piece with the creatives, Craig Allen and Eric Kallman. 

It's so refreshing and inspiring to see work produced with so much commitment to creativity.  


Well done W&K!


And go Isaiah!


20100716

spinning plates



After months of work, we are beta testing our new iPhone app, Stinky Maps.  It has been so much fun for me imagining, planning, outlining, constructing, discovering and reshaping apps.  I love learning new materials and methods. I like what it does to my head - from the tingly sense of discovery to the burning pressure of unknowns.  Making iPhone apps has been a fantastic challenge and humble journey.  




Stinky Maps has been especially liberating because it is all our own and not for a client.  (Though so far we have been fortunate at salty snack studios to work with delightful and creative clients.)  It's been a playful collaboration between Bruce and I, swapping ideas and putting them in motion.



So, here it goes. Finally we are in the home stretch launching Stinky Maps.  Setting it loose on the world won't mean it is done.  We'll continue to add features, rearrange the app and recreate it.  In this way, it's like most of my studio work.  It never truly ends. Most of my sculptures, installations and videos have an ongoing status.  The trick, of course, is keeping up when you get so many plates spinning. If it turns out that I'm spinning too many then something inevitably drops and I keep going. That's always been my studio management process.  I wonder when I look back later what will still be in my hands and what I drop.




Some people wanted to know what some of the sounds would be on the Stinky Maps app, so I made a little sample video of the audio and a few graphics.

Stinky Maps sounds from salty snack studios on Vimeo.


See the Stinky Maps website for more images and updates.     stinkymaps.blogspot.com/



20100710

keep learning

When Bruce and I started salty snack studios we each had our own camera.  He came slinging a great little Canon and I brought a Sony PD150 that I bought when I was getting a second MFA, this time in Media Arts, around 2002 or 2003.  (I can't remember exactly.) Anyway, it's a solid work-horse of a camera.  I definitely recommend it.  

A few years ago, we invested in a Panasonic video camera with a great lens that would shoot SD & HD, to tape or memory cards and hard drives.  (The PD150 only shoots SD/standard definition to tape.)  The footage has been fantastic, of course, and I do NOT miss digitizing tapes.  Obviously, our Sony and Canon became 'back-up' cameras.  I have to say though that during one shoot of a rock band show in a bar, the PD150 totally surprised us as the back up.  (Watch this little teaser that uses footage from both cameras.) Since getting the new camera, I have been a techni-chicken. I have completely depended on Bruce with the settings on the Panasonic.  Even when I am the one shooting, I ask Bruce to check settings for me.  I don't trust myself with it.

A couple of months ago, I was shooting video of my friend, Linda, making Tortilla Espanola with the PD150.    Linda is a fantastic chef and artist who once lived in Spain, so I organized a cooking lesson party with her for some friends and me. We drove to her home about a half hour from Missoula for the occasion. I took the PD150 because I know my way around my old PD150 grey mare pretty well. I planned to do all of the shooting plus let Bruce relax and enjoy the party. 

Within the first few minutes of the Tortilla Espanola Party, my camera screen was red.  People's faces, the background and everything was bright red. We adjusted settings and played around but it was a total bust. Apparently the chip died or something.  Something.  Something that once sent to the shop we learned it would cost so much to repair that I might as well get a new camera.  I'm sad to report that we put her down.  

The main thing about that PD150, is that you could really count on it.  Until you couldn't, apparently. The buttons were in all the right places or something because I found it incredibly easy to use.  I have a lot of distinct memories shooting with it, too. Moments of intuitive clarity staring into water through it's lens.  Walking around alone at dusty estate sales in rural Montana. I clamped it to ladders and hung it out of cars.  Once, Valerie and I forgot to shut the back door of the mini-SUV and I nearly lost it zipping down a highway in Polson.  I had accidentally left it recording, too, so I have the footage of carpet with audio of Valerie and I chattering to prove it.

Nothing like a piece of technology forcing you to move on and learn something new.  Now I must warm up to the Panasonic, find all the right buttons on it and get shooting again.  That's the thing.  Since shifting into the world of technology and away from natural materials and methods, I am constantly forced to let things go in a totally new way.  Not a better or worse way, just an unexpected way.  And my PD150 was the start of that discovery.


(photo, Shane Graff)
Here I am looking through the lens of the Panasonic and planning a shot in Burbank last year.  Bruce had already tweaked the numbers.

See the next post, 'learning at Linda's,' for part 2 of the story.

20100527

guides to App Land

You can't bump into apps while strolling through the mall, or impulsively pick one up at the grocery cashier's counter.  Not yet anyway.  The whole world of apps is new enough that many of us don't know what we are even looking for anyway, but like discovering a nifty garlic peeler or a more efficient weeding tool, we would consider using a new and possibly better tool if we saw it.  Talking into the phone and having it translate words into text when I'm composing an email or document is an interesting possibility to me.  (Dragon Dictation) Some days I speak with more clarity than I type.  (Can someone find me an app that helps if it's a day when I can't do either?)  Having an app use my geographic coordinate to show me diagrams of the constellations while I look at them in the sky is pretty spectacular. (Stars) I wouldn't have known about either if I hadn't heard from someone who had seen them. Shopping guidance from app users is the ideal way to learn about apps, obviously, so developers and marketers are creating app review sites.  Many are high on the marketing aspect and light on original or practical content.

The app review site I am enjoying the most at the moment is Appolicious.  It has a slight social networking aspect which in this case turns out to be a good thing.  Because people have more identity than just a cryptic web handle, and you can actually read their bio and see a list of the apps that they use, you can have some perspective on their reviews.  If a guy is way into shooter game apps, he probably isn't a good app curator for me.  But, when a marketing professional recommends a list of reliable time management and document conversion apps for the iPad, I'm going to follow up and see if the apps might work for me.  Or when a or photographer breaks down a list of photography iPhone apps, it is a huge help.  I'm discovering a lot of cool things that I didn't expect or even imagine could exist (details on those to come in future reviews of my own, no doubt). Sure, I would like it if Apple's iTunes had more search and category flexibility but until then, or maybe even if it did, Appolicious is turning out to be a great filter for me.  Reviews are typically brief and to the point which keeps the site a simple, quick reference guide to compliment the more in depth information provided by tech journals.  I've already posted a few reviews of my own there which sometimes also link back to ones that I post here. Follow the link above to visit the site and see for yourself.

20100507

Ringing in My Head


I have a thing for timers.  They help me get things done. Not just things in the kitchen but everything.  When I am operating at full capacity juggling deadlines,  timers help keep me on track.  

I first used them in the studio to discipline my production schedule fifteen years ago.  My internal sense of time is very, um, well, loose.  I get absorbed in repetitive labor like hand-stitching bits of paper or teasing wool.  Now that most of my work is on the computer, editing video clips or 'drawing' virtually, I still get lost. Making marks, pixelating and re-arranging.  So once again, in an effort to keep myself on track, I am setting off bells.  

I set a timer when I start a task so that one, I get a truer sense of how long that kind of work really takes me and two, to make sure I move on to the next thing sooner rather than later.  

Okay, I'll admit it.  Timers are irresistible objects. I like looking at them.  I like winding them. I use a few at a time. A lot of noises - beeps and alarms - really bug me, but bells on timers are different.   They've become a familiar tune for order amidst chaos. 

When I saw the Gourmet Egg Timer iPhone App  made by Scott Marsden, I was curious if I would like how the timer 'works' compared to physical ones.  Would the bell be as effective? Give me the same push? Would I miss the quality of physically handling a timer as an object?  


So I tested it. And I went ahead and made some eggs while I was at it.







I found video demo of the app on a blog in Kazakhstan that shows the app's user interface of an egg in water. The video has a strumming harp-like loop (that is an example of the kind of noise that bugs me) but  the video still does a basic job of showing you the app in motion.  When you tip your iPhone (or Touch), the water level and egg move accordingly.  The water bubbles and makes sounds like it's boiling.  And also through sound, time ticks away just like a wind-up.


The Gourmet Egg Timer doesn't try to be a game and compete for adolescent hearts.  It just works.  When it opens, you set the size of your egg and the GPS determines your altitude to refine the cooking time.  When the timer starts, you can further choose your boiled egg preference from soft to hard.  



As a design, the simplicity of the imagery matches the function beautifully.  

By taking advantage of the device's tilt action capability, the app reinvents the timer in a new format and yet still satisfies as an object. It feels comfortable to handle. You feel the invitation to 'play' a little with the water but no pressure to totally lose yourself with or like a zombie.  I set it and go back to work until the alarm goes off.  

This app, as simple as it sounds, does just what it needs to do and does it beautifully. For me,  that is plenty and a welcome addition to my collection.

  

20100324

Little Instants

Here is a low commitment, immediate satisfaction kind of fun. 

 

My friend Chris told me about this desktop application called Poladriod that makes your digital photo look like you took it on a polaroid.  


It's super simple and goofy and I like it.  



You drag and drop your digital file onto the apps polaroid icon, and it plays a sound effect of taking a polaroid photo. 



A picture pops out and gradually 'develops' into a new image with a polaroid frame format and darkened edges around your image as if it really had squeezed through polaroid camera rollers.  


You can then save the JPEG files of your Poladroid pics to email friends or make a little faux album.  Like I said, it's a silly little thing, but why not?  


Sometimes, I need a little instant gratification in the studio.  Or just in a day.  

The app developer offers it on a donation basis from his website.  It is very quick and easy to download and start playing with pictures.  I highly recommend it.  Have some fun.  

(Thanks, Chris!)