Showing posts with label iPhone. Show all posts
Showing posts with label iPhone. Show all posts

20121109

capturing velocity shooting days

My sculptural video installation, titled capturing velocity, was included in the Montana Triennial this year.  In the last week of the exhibition, my friend Doug Ness documented it for me.  
  
The final installation in the Missoula Art Museum looked like this.

capturing velocity, Toni Matlock, © 2012, photo Doug Ness



capturing velocity, detail, Toni Matlock, © 2012, photo Doug Ness




The projection of the video into the granules of salt made a slightly reflective and rough texture that looked something like this.



capturing velocity, detail of projection into salt grains, Toni Matlock, © 2012, photo Doug Ness



***

I shot the video footage over the course of 30 Spring days in Missoula, Montana.  

When it didn't snow or rain, shooting days usually looked something like this:

pointing west, Missoula, ©2012 toni matlock

watching wind, Missoula, ©2012 toni matlo

To follow posts of my artwork, see ToniMatlock.com

 
See my earlier post on the making of capturing velocity by clicking here, it's titled knocking myself out











See Doug Ness' photography website, too.

20120208

remember your 8 track iPhone case from 1972?

We remembered ours!
Last weekend we went to the Missoula Art Museum's Annual Benefit Auction.  It's MAM's 40th anniversary, so the party was 70s themed.  

Here we are decked out in polyester with our friend and Brink gallery owner, Jenn Leutzinger.  The 70s Maxi dress fashion is nothing if it isn't comfortable!
We both carried custom 8 Track iPhone Cases, handmade by Bruce.  

Here's mine:

The Osmonds Phase III 8 Track iPhone Case by Bruce Tribbensee

The Osmonds Phase III 8 Track iPhone Case by Bruce Tribbensee

He had a different Donny and Marie case.  Sing along if you like, "I'm a little bit country.  And I'm a little bit ..."

This year's event was a huge success and our props were the best accessories ever! Some fangirls were trying to get Bruce to sell the cases on Etsy but he's way too busy with writing code these days.  

Maybe in the Spring!

20111231

pocket music

Technology pushes everyone around it seems, especially artists I often think because there is so much to keep up with, adapt to and compete with and artists are a culture's innovators. However, in the end I feel artists get the last word.

I'm not sure if it's a good thing or not but just as the piano evolved from dulcimers, our idea of what defines an instrument continues to change and include what began simply as a phone.   Mobile apps are redefining the idea of a music band and expanding our options to make music.  I haven't developed much of an ear for techno synthesized music yet, but I am pleased with the inventiveness of what people are doing to make music with what they are carrying in their pocket.  In some ways the technology levels the playing field, helping set a beat and letting someone without musical talent 'play' an instrument.  The spread of digital music is an undeniable fact, but for me reveals less about technology and more of the human desire to make art.   

Here is a video (2008) of iBand; two iPhones and a Nintendo D combine to play app instruments (apps by MooCowMusic) much like any band formed by using other instruments. 




What if you are rocking four iPhones?  Then you have the option of a one woman (or man) band like South Korean Kim Yeo Hee (a.k.a. Apple Girl). She can and does play 'real' instruments, too, as she does for "Half" with a full band and backup singers

Watch below as she covers Lady Gaga's "Pokerface" with only iPhone 'instruments' using T-Pain, Beatmaker and a fourth app that I could understand what she says (please help me translate if you can).




Here's a bit of Michael Jackson's Black or White on an iPhone using the app iShred. (Video by alychg 2011.)






Here is one more song with irony hopefully not lost, "Life Is Greater Than the Internet," also from iBand using two iPhones and an iPod Touch.


 
If you come across more music produced on the iPhone or the iPad (I didn't even start listing iPad songs but they are out there!), please share ones that you like with me. 

It will be interesting to see how the songs evolve with the assistance of mobile devices and how more artists own (or abandon) the medium.  Besides, I'm inspired by the ingenuity.

20111214

stacking em up

Snaps: 

A scene from salty snack studios.  

Stacking 'em up into our tower of technology gear-head shame.  I'm all Apple (including an iPod and an iPad that missed picture day), but Bruce covers the gamut:  Three Blackberries, a Droid, and an iPhone.  Now he's simultaneously writing code for all three.  Fun times, eh? 





20111123

360 panorama

App on tap:

Bruce just introduced me to a very cool iPhone app called 360 Panorama.  You basically move the camera around while it takes frames of images and they get combined into one shot.  Voila! A 360 degree panoramic photo. Tons of potential for creative picture taking with this app.

If you see me around town spinning in circles with my phone in the air, I might be playing with this!

Bruce took this panoramic snap to show me how it works.  


Update 29 November 2011: 


Okay, Bruce took another photo that is pretty funny so I must add it here.




20111114

oui, Paris


arrived, Charles de Gaulle airport, Paris, FR (taken with iPhone)
After the "100-year-old/good bones house remodel project" (even though there's still a bit left to do), my beau swept me off to Paris, France for a week.  

It was, how can I say? Tres magnifique!  


We returned last Friday. I'm still adjusting to the time (went to sleep before 9 last night and woke at 4am today) and adapting to the snowy weather, but mostly I'm gliding on the memory of the taste of fresh buttery pastries. 

Bruce, Rue Monge, Paris (taken with iPhone, adjusted with Tilt Shift Gen App)
I'll post photos and app reviews from the trip soon. Well after I rummage through about 800 photos. Plus I'll post about our previous trips to Boston, MA, Maine and Portland, OR.  And of course, more updates on the remodeling project in it's more finished state and the reflections that came with the project.

First evening's walk along the Seine river, Notre Dame across the river on the left




  

20111102

words with friends free

One of my twenty-something nephews hooked me on the app, Words With Friends.  At first, I made fun of him for the name of the game (not that he named it but how lame!) and he agreed, but regardless of the name, it wouldn't be long before I would be laying in bed playing a few rounds before finally tucking in. Then I roped Bruce into the game and we would be side-by-side, playing the game just before lights out.  Eventually another nephew started playing and I would have several games going.  One (or sometimes two) with Bruce at my side, another with a nephew in Alaska and yet another with a different nephew in Indiana.

Since we covered three time zones, someone would send a word while I would be in a meeting or having breakfast and I would reply with my word at lunch or after work and so on. It's like getting a little hello with play time attached.  You reply by playing your turn when you have a few minutes. It's great when maybe no on has anything big to report but you still interact.

The fanaticism wore off after a few weeks and now Bruce and I are back to British Murder Mysteries just before drifting off to sleep, but I still play a round here and there with one of my nephews. Don't get me wrong, the game isn't replacing talking to my nephews, it's just added long distance contact. There's a chat option in the app that we haven't taken much advantage of. The play is enough good scrabble-like fun, musing over the words each player chooses plus it feels like I'm still encouraging educational games and being a good Auntie.

Words with Friends Free is modeled after the game of Scrabble and like its name says, is free.  It's available for Android and iPhone. You can get an upgraded version, also named Words with Friends but without the 'free', for $2.99 which doesn't have an advertisements that pop up after your every move, literally when you finish a word and submit it to play, and is probably worth the few bucks.  The free version features the main aspects of the upgraded version. 

Features:
• The game plays as you would expect, like the board game of Scrabble
• You can simultaneously play multiple games with different friends who also have the app whether they use an iPad, iPod Touch, iPhone or even if they use a Droid instead of a Mac device.  You can play a round by taking turns passing the device back and forth. 
• Turn-based design lets you play up to 20 games simultaneously
• Play with your friends or match-make instantly with a random opponent
• It also supports in-game chat messaging if you like to trash talk
• Push notifications tell you when it’s your turn

Electronic Arts made the 'authentic' Scrabble iPhone app for Mattel Inc. which I haven't tried yet, and (at the time of this posting) it also costs $2.99.

So far, I only play with three different people and haven't sought out players through my contacts, Facebook friends and so on.  It's been a family game for me.  Saccharine as it sounds, I like the virtual check in, especially with those who are far away. Like the closing scene of the Walton's, at night I play a turn or two and they play a turn or so back.  "Goodnight John-Boy."  "Goodnight Elizabeth."

20111011

bleary eyed travelers return home

from tabling for Submishmash at a lively and friendly Wordstock Fest in lovely (and this past weekend, rainy) Portland, Oregon. 




Photo taken and adjusted using Tiltshift Generator App on my iPhone.

20110809

scouting for Love's commercial

This week and next we are shooting a commercial for The Love's Book of Answer's iPhone App.  The fairytale story is by our wonderful intern, Cassi James.  Here's some video clips of when the three of us scouted locations around Missoula. a few weeks ago  Yesterday was a successful day of shooting.  Even the train did it's job well. Stay tuned for the final short movie! 





20100905

the sniff test

Stinky Maps, our latest project at salty snack studios, snagged coverage in the Missoulian newspaper.    First off, it has been a great project for Bruce and I, to work on, talk about and share.  We have been really pleased with people's reception of it, too.

Click here for the Keila Szpaller article on our new app, Stinky Maps.  (There's a photo, too!)

20100802

have you seen the signs?

All imagery has meaning.  It's inherent, right?  As does any object.  Hiding messages inside imagery is as old as the hills of course. And it's everywhere, not just in art.  We depend on symbols daily.  

I am exploring communication through symbols and gestures in my studio.  I recently discovered (from Bruce) one obscure way to turn text into symbols or hide a message called QR (Quick Response) barcodes. They won't be obscure for long, I don't think, plus they are already big in Japan (where they originate). I am seeing them more and more in the margins of magazines, as ads, signs and on the web.  Have you?


Image is everything. Symbols and imagery as signage is so often more concise and simply more aesthetic than text, which so easily (and often) becomes clutter.  (When text is done 'right', it is a different thing of course, but save that for another time please.  And save for later another personal favorite - when symbols are more confusing than effective.  Love that too.)  

Today, I'm interested in how QR codes diminish text into clear tidy boxes.  They aren't only to hide a message but to condense them.


In order to read the message, you need a QR reader which now is as cheap as um, freeee and as easy and portable as an iPhone app.  (For any mobile device really.)  There are about a dozen apps for this.  I got the MAAD QR app and it works perfectly fine for me.  You open the app, point the camera lens of your phone at the code and zap, it pops up a translation which could be text, a number or web link.  It's super fast.  So, imagine reading a magazine and instead of jotting down notes on a new solar-powered gadget or ripping out pages to save recipes, you just zap a QR code with your iPhone and you get the additional information. Plus it's handily stored so you can revisit it later.  Love. This.

It's no surprise that artists are embracing the new method to add another layer of visual communication in paintings, music videos and fashion.  Techno and Mod styles merge so well in QR codes.  Beyond the standard bold black and white palette and hard edges, the concept alone can add a juicy layer to a piece for the avant-garde as well as Pop.  Or domestically, how about hiding a message publicly in a chain-link fence?  See below Kylie Minogue's video, All The Lovers, featuring some codes (and other more obvious symbols).



Beyond the artwork itself, galleries and museums (like the Mattress Factory) are using them to condense wall text - gawd isn't that refreshing? As well as use them to track art pieces just like your basic bar code does.  Educators are finding handy ways to utilize them in the classroom.  This site has a list of tips for creatively using QR codes. A downside for luddites is that without a reading device I can't see how a person would translate the messages with their eyes alone. So those people miss out.  However more and more even luddites carry a cell phone.


The appeal of QR codes is more than just being relatively new.  They offer a wonderful aesthetic compromise.  They have just the right ratio of high contrast portions that a person could ignore them if they choose, and say, appreciate the art nearby, be it natural or artificial.  And conversely, they are eye-catching enough to easily spot them among the clutter of the world.  Can't you just see them on t-shirts?

qrcode

You can put a phrase into a QR generator at this site and make your own code.   

qrcode

20100716

spinning plates



After months of work, we are beta testing our new iPhone app, Stinky Maps.  It has been so much fun for me imagining, planning, outlining, constructing, discovering and reshaping apps.  I love learning new materials and methods. I like what it does to my head - from the tingly sense of discovery to the burning pressure of unknowns.  Making iPhone apps has been a fantastic challenge and humble journey.  




Stinky Maps has been especially liberating because it is all our own and not for a client.  (Though so far we have been fortunate at salty snack studios to work with delightful and creative clients.)  It's been a playful collaboration between Bruce and I, swapping ideas and putting them in motion.



So, here it goes. Finally we are in the home stretch launching Stinky Maps.  Setting it loose on the world won't mean it is done.  We'll continue to add features, rearrange the app and recreate it.  In this way, it's like most of my studio work.  It never truly ends. Most of my sculptures, installations and videos have an ongoing status.  The trick, of course, is keeping up when you get so many plates spinning. If it turns out that I'm spinning too many then something inevitably drops and I keep going. That's always been my studio management process.  I wonder when I look back later what will still be in my hands and what I drop.




Some people wanted to know what some of the sounds would be on the Stinky Maps app, so I made a little sample video of the audio and a few graphics.

Stinky Maps sounds from salty snack studios on Vimeo.


See the Stinky Maps website for more images and updates.     stinkymaps.blogspot.com/



20100203

A Light Read

Beyond games, I want apps to make my life more organized or lighter - literally minimize the stacks of bound leaves of processed wood pulp that collect in every room of my house until I trip over them, then eventually haul them out to recycling.  Publishers may cringe or jump up and down depending on how they see this, but apps hold enormous tidiness potential.

McSweeney's has a subscription iPhone app that they call Small Chair. If you know McSweeney's, you know they are solid.  If you don't, McSweeney's is a reputable publisher with varying content from whimsical to heady.  Just one example, "An Open Letter To My Artistic Potential" by Jamie King is a great tongue-in-cheek creative kick in the ass.  They publish great interviews with top notch creatives.  Check them out through the built in links. My point is that you can trust McSweeney's to pull together good collections of works.  Plus, they aren't sell outs for advertising (so far) so you can rely on a clean, uninterrupted read (at least on their end - you can't blame them for the neighbors dogs barking incessantly).

With Small Chair, Russell Quinn and McSweeney's did a beautiful job building a simple, smart interface that bridges the distance between a conventional magazine subscription and a virtual one.  Because it is in my pocket, I can pull up the app and read a bit of fiction while I'm waiting to meet a friend at a cafe or watch an art video when waiting at the dentist or what have you.  And because it is in my phone, it's with me most of the time but not as cumbersome as a collection of magazines.  Further, if I like an author and am interested in their other works, I can pop over to Google seamlessly without need for scraps of paper for jotting web addresses that eventually wind up in that recycling pile.  And if I do want to make notes for follow up, I put it in my iPhone and get this: my notes are kept more in order by being in one place.  It's a revolution, I tell you.  Not to mention a purge from the guilt acquired by physical magazines not fully read that lay under foot waiting to be 'finished.'

It works just like conventional subscriptions.  You pay a six-month subscription rate that includes the app purchase (right now the whole deal costs only $5.99) to receive weekly uploads of articles, stories, interviews, and videos culled from their publications plus additional exclusive content. I picked a combo of two of their magazines, Believer (more literary) and Wholphin (art & video).  With conventional hard copy subscriptions I would have had to commit to just one.  And I would have had a magazine and a dvd to dedicate my attention to separately.  And because the app is always on the run with me, I get more reading done this way.

Finally, I am not advocating that all printed material belongs in an app or is by any means better than gripping a hard cover, nose down and turning pages of a novel.  Nothing truly replaces that kind of experience.  Subscriptions like McSweeney's are perfect for apps probably because they are ongoing and short format plus they also have videos and music combined with the 'printed' word.  I'm not so ready to see The New Yorker do this. Partly because I can't picture it.  (They have an app for their cartoons that apparently reviewers feel is overdone with ads but don't have a full blown subscription deal like Small Chair.) The sequence of how you read a New Yorker is so important, I think.  Even if you start with the cartoons, as many of us do, the structure, scale and layout are integrated into that reading experience.  But hey, if they put Russell Quinn to work on it, no doubt they can figure it out.  And I'd be thrilled to give it a go, especially if it is as lean and smart as my Small Chair.

20100115

Directions

(photo © Toni Matlock)

Designing instructions for an iPhone app is challenging. The trick is to find the right place/s for the instructions, keep them super brief to fit the medium (small frame plus an expectation for immediate gratification) and still be clear enough to get the points across.  I'm still wrestling with how to do this well for the apps we are building.  Today I am refining the directions above and working on others for apps soon to release.